Why didn’t I call it a TubeRenderer?
In my previous post, I presented the Cylindrical Line Renderer. It turns out that there’s a name for a cylindrical line. It’s called a tube! I feel pretty stupid for not calling my CylinderRenderer for TubeRenderer.
It even turns out that if you Google TubeRenderer, someone already made a contribution to the Asset Store. It looks better than what I made, but it costs $10.
Anyway.. I updated the name, and also added the option to have two radii, similar to Unitys LineRenderer.
You can get the updated version here.
And here’s a pretty picture made with the TubeRenderer: