AudioManager

A simple way to manage audio

View the Project on GitHub mathiassoeholm/AudioManagerExtension

Download latest version here

Cool editor window

AudioManager (in lack of a fancy name), is a nifty little extension for Unity, which allows you to easily manage and play audio. Instead of keeping track of multiple audio sources, all your sounds are grouped in a single window, as shown below:

AudioManager screenshot

Crazy convenient methods

AudioManager automatically generates convenient static methods, to play your sound effects. So to play a sound all you have to do is call the appropriate method. If you're using an IDE with autocompletion it will pop up as a suggestion:

AutoCompletion

Bug annihilation

The AudioManager will be available on the Asset Store for free, once it has been through some more bugtesting. I would be very thankful if you took some time to test the AudioManager, and report any bugs you find to mathiassoeholm@gmail.com

Feedback

If you have any suggestions, complaints, future requests or just want to say hi! Shoot me an email at mathiassoeholm@gmail.com